Season 4: Week 4 (Division 5e)
Scheduled: Feb 11, 2009, 18:30 CET | Results Submitted: Feb 11, 2009, 22:05 CET
** Default Win **
Unaimed II vs
Grow uP Gaming
6 - 0
Players
| Unaimed II | (6) ToRn, Psyphil, haim, SoniX^, Stofilicious, Daffy |
| Grow uP Gaming | (6) Psyche, Fodi, aksu, J3, ____13____, Fyrh |
| Unregistered | (1) Skoberget [SdX Gaming BLU] |
9 Comments
Leave a Reply
You must be logged in to post a comment.






content rss
February 7th, 2009 at 21:57
We agreed to play February12, 19:30cet, or at 21:30cet. Forever’s leader stills trying to discover what’s the best date to them, so this may not be the final date.
February 11th, 2009 at 19:34
It’s 19:30cet… Where are you guys?
February 11th, 2009 at 21:40
GG! despite all ventrilo/mumble/internet crasch/timeouts :). Can’t believe we made that final push ;D
February 11th, 2009 at 21:55
unfortunate ending for us :(( fyrh dropping on the last round and giving out the draw, im gonna rape him, and his isp u r sure of that.
anyway apart from dcs, gg
February 11th, 2009 at 22:04
Yeah, I think it went out pretty even in those problems though :). (We lost one guy when u pushed last B+C 2nd defence and I tabbed out for ventrilo like 10 times :P
February 11th, 2009 at 22:09
Let it be known, this match was plagued by internet goblins. I am now petitioning SteelSeries to commercialize a Goblin’B'Gone spray.
Other than that, GG’s.
February 11th, 2009 at 22:20
Worst game ever…
First map, badwater, my mumble crashed at least 7 times, and in some of those times, TF2 got minimized, and in others it slowed my game like I had 5fps’s. Had to unistal and install the new mumble version, and finnaly the crash problems were solved.
Seems Tornaido also had ventrilo crashes…
In Gravelpit, after winning with a awfull push (almost 8min) and an excellent defense, we did a superb push (3 min), and then fyrh got disconnected until the end of the game (ISP problems), and we lost when we only needed to hold for more 20 seconds…
They started the second push with 5, so we paused the game and allowed Forever to use a merc.
Anyway, well played on the last push on Gravelpit…
Note: why these maps are even allowed? If we want to play those maps, especially badwater, we ould play in a pub…
February 12th, 2009 at 16:42
A game filled with problems on both sides but still we managed to pull it of somehow. Truly a shame that we tied the second map only because we lost one player in the end, but still the main reason for playing is to have fun and at least I did:) I actually even enjoyed badwater more than gravelpit.. gg guys!
February 12th, 2009 at 18:04
Good game on both maps, I personally hate both maps to be playable maps on official games despite the fact I had a lot of fun in pl_badwater. Both teams played very well and I think everyone without any exception had plenty of fun and that’s what we’re here for right?
About Gravelpit…
If we tied gravelpit it was obvious because of lack of concentration on our part and good gameplay from yours, I must congratulate you for that, but like it was said before, Fyrh’s crash was fatal =(.