Winter Map Cup

Mid Group A

Group Stage 1

Round commencing: -

Schedule deadline: | Result deadline:

Date Scheduled:
Results submitted:
by ETF2L Staff

Default Win

England go woke or go bloke ♿ vs UnitedKingdom Ringo
3 - 0

SteamID Screenshots: A

Players

Ringo (3) Nicky, Gazy, static
go woke or go bloke ♿ (6) Boku, osten, clcraven, Jake, nicco, dBubble
Unrostered (3) bum, CHICKEN!, Hiper

4 Comments

  1. Default Date said:

    A default date has been set for this match by ETF2L.
    The default date is: Friday, 09 December 2016, 19:00
    Please play this match on the appointed time and submit the results.
    If the default date does not suit you, please contact your opponent and ask them to reschedule.

  2. Gazy: ez said:

    connect 144.76.198.166:27275; password cheesepasta

  3. Gazy: ez said:

    Gazy: http://etf2l.org/forum/user/106732/
    Pussy Bacon: whats he playing?
    Gazy: pocket/med, depending if our real pocket gets back
    Gazy: so just assume pocket
    Pussy Bacon: kk you can have bum

    Gazy: http://etf2l.org/forum/user/109771/
    Gazy: thats essentially the 2nd merc
    Gazy: 3rd merc as AWJ wont be playing it turns out
    Gazy: http://etf2l.org/forum/user/102266/
    Pussy Bacon: Yh sure he can play

    all three mercs accepted, ty

  4. ETF2L Staff said:

    Dear teams,

    Coitus with a nigga have been given a default win because Ringo used 3 mercs.

    1.4 No mercs allowed unless your opponent agrees

    “Mercs” or “ringers” are players that are not on the roster of your team. Teams may not use a merc at any time during a match, unless their opponent agrees. If a team wants to use a merc, they must contact the opponent before the match starts. If the opponent agrees, make sure a log of the agreement is taken and provided in the match comments, together with links to the mercs’ ETF2L profiles. All mercs have to be registered on ETF2L. Using an unregistered or unapproved merc will result in a default loss and a warning for the offending team.

    A team can use up to a maximum of 2 mercs, even if the opponent would allow the use of more than 2 mercs. This includes players who are still shown as unverified on the team’s roster.

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