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    <title>ETF2L &#8211; Latest activity by user Sourcer0X</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by Sourcer0X]]></description>
          <item>
        <title>Reply to &#8220;What music are you listening to now&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-4833/page-7/?recent=82362#post=82359</link>
        <description><![CDATA[Draconian:
- Seasons Apart
- Daylight Misery

Ektomorf:
- Nothing Left
- Sick Of It All]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=82359</guid>
        <pubDate>Sat, 08 Aug 2009 04:36:38 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;sv_allow_wait_command 0&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-3587/page-2/?recent=58097#post=52963</link>
        <description><![CDATA[just use the toggleable one if u find a server with sv_allow_wait_command 1 works fine on me (and get used to use 1 more button when u have sticky launcher in hand :D)]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=52963</guid>
        <pubDate>Mon, 25 May 2009 02:25:00 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;Hitlers Back&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-3493/page-3/?recent=52575#post=52575</link>
        <description><![CDATA[rofl !? sure not! rolling on my stickies, explodin\' myself.
great video :D]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=52575</guid>
        <pubDate>Sat, 23 May 2009 19:44:18 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;Demoman Reload Script&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-2908/page-1/?recent=52799#post=52414</link>
        <description><![CDATA[the reload function doesn\'t work when u dont fire first, remember that. an example for this, you fire some stickies and than change your weapon to grenade launcher, when you switch back to sticky launcher you\'ll see it will not reload. just press reload button or it\'ll reload automaticly again when u fire and stop firing afterwards.

and with the new update sv_allow_wait_command has come which disables the command \"wait\" in clients (also in your scripts too) when u gonna use this script u\'ll see that it will stuck at reload but some servers have this command default to 1 here is the fix for competitive tf2 script:

demoman.cfg (backup the other one and use this)

exec \"default_class.cfg\"

demoman_primary_xhair

auto_interp             // better for projectile classes unless your connection is trash.

alias autoreload_on \"demo_autoreload\"

// Demo Autoreload
alias demo_autoreload \"primary_reload_on\"
alias primary_reload_on \"sticky_reload_off; +reload\"
alias secondary_reload_on \"sticky_reload_on\"

alias toggle_demo_sticky_reload toggle_demo_sticky_reload_on
alias toggle_demo_sticky_reload_off \"alias secondary_reload_c sticky_reload_off; sticky_reload_off; alias toggle_demo_sticky_reload toggle_demo_sticky_reload_on; alias toggle_demo_sticky_reload toggle_demo_sticky_reload_on; developer_on; echo Sticky reload OFF\"
alias toggle_demo_sticky_reload_on \"alias secondary_reload_c sticky_reload_on; sticky_reload_on; alias toggle_demo_sticky_reload toggle_demo_sticky_reload_off; alias toggle_demo_sticky_reload toggle_demo_sticky_reload_off; developer_on; echo Sticky reload ON\"
alias secondary_reload_c \"\"

alias +shoot_reload \"-reload; +attack\"
alias -shoot_reload \"-attack; wait 3; +reload\"
alias sticky_reload_off \"alias +class_attack +attack; alias -class_attack -attack; -reload\"
alias sticky_reload_on \"alias +class_attack +shoot_reload; alias -class_attack -shoot_reload\"

//=============================
// Weapon Specific Calls
// -- these are called every time a weapon is changed to and set individual scripts for that weapon. 
// -- alternate weapons have separate calls where appropriate, e.g. class_weapon1_2
//=============================
alias \"class_weapon1_1\" \"alias weapon_hide weapon_hide_off; primary_reload_on; alias demo_autoreload primary_reload_on; alias autoreload autoreload_on; demoman_primary_xhair\"
alias \"class_weapon2_1\" \"alias weapon_hide weapon_hide_off; secondary_reload_c; alias autoreload autoreload_off; demoman_secondary_xhair\"
alias \"class_weapon3_1\" \"alias weapon_hide weapon_hide_off; alias swap weapon1; demoman_melee_xhair\"

alias update_current_class \"alias current_class class_demoman\"

*****
competitiveBinds.cfg
*****

bind \"INS\" \"toggle_demo_sticky_reload_key\" //change the \"INS\" part to your personality

*****
competitiveMisc.cfg
*****

alias toggle_demo_sticky_reload_key toggle_demo_sticky_reload //insert at the end of file

Note: this is for competitive tf2 script pack probably will not work alone without any other files. If you\'re not using this script pack you can use this one (but without any previous weapon support)

demoman.cfg (backup the other one and use this)

bind \"1\" \"slot1; default_buttons\"
bind \"2\" \"slot2; current_buttons\"
bind \"3\" \"slot3; default_buttons\"

alias default_buttons \"bind mouse1 +attack\"
alias sticky_buttons \"bind mouse1 +shoot_reload\"
alias current_buttons default_buttons

bind \"INS\" toggle_sticky_reload

alias toggle_sticky_reload toggle_sticky_reload_on
alias toggle_sticky_reload_on \"alias current_buttons sticky_buttons; alias toggle_sticky_reload toggle_sticky_reload_off\"
alias toggle_sticky_reload_off \"alias current_buttons default_buttons; alias toggle_sticky_reload toggle_sticky_reload_on\"

alias +shoot_reload \"-reload; +attack\"
alias -shoot_reload \"-attack; wait 3; +reload\"

Note: this one is not tested.

edit: i almost forgot for what i changed those in the script (making it toggleable :D)]]></description>
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        <pubDate>Sat, 23 May 2009 01:57:16 +0200</pubDate>
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