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    <title>ETF2L &#8211; Latest activity by user RUJa</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by RUJa]]></description>
          <item>
        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-65/?recent=382513#post=244450</link>
        <description><![CDATA[Thanks for replies. However, I think I solved it. I saw I had some leftover stuff that executed parts of another config that must\'ve interfered with Chris\' config or something... Stupid me :&#62;

At least the game hasn\'t crashed since then. Otherwise, I\'ll try your suggestion.]]></description>
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        <pubDate>Mon, 15 Nov 2010 17:14:46 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-65/?recent=382513#post=244142</link>
        <description><![CDATA[My game keeps crashing after a few minutes with both dx9frames and highquality :/ I\'m sure I installed them properly.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=244142</guid>
        <pubDate>Sun, 14 Nov 2010 20:30:05 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;Engineer Jump Movie shortthingymajiggythataintactuallythatgood.&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-10920/page-1/?recent=197017#post=197017</link>
        <description><![CDATA[Awesome!]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=197017</guid>
        <pubDate>Tue, 13 Jul 2010 02:28:16 +0200</pubDate>
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        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-21/?recent=382513#post=193654</link>
        <description><![CDATA[I assumed it had to with the config since it happened when I changed config, but it might be coincidence. :p]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=193654</guid>
        <pubDate>Thu, 01 Jul 2010 00:23:05 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-21/?recent=382513#post=193640</link>
        <description><![CDATA[[quote=193617][...]

Couid you pastebin me a version where it does not occur? As for my config adapting to the engine, configs only manipulate the engine, they don\'t control it. It is within reason that it may be an engine bug related to something other than my config.[/quote]
Sorry, I removed the old version :( I just know that I never saw those shadows in the first version I used.]]></description>
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        <pubDate>Wed, 30 Jun 2010 23:13:23 +0200</pubDate>
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        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-20/?recent=382513#post=193518</link>
        <description><![CDATA[About the mysterious shadows ( http://img59.imageshack.us/img59/2771/cpfastlane0001.jpg ). I didn\'t get them using an older version of moreframes, but they started to appear when using the most recent. And the \"engine error\" is not an excuse not to fix it xD Your config should adapt to the engine, not the opposite.]]></description>
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        <pubDate>Wed, 30 Jun 2010 14:18:34 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;%WINTEXT%&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-10747/page-1/?recent=193656#post=193287</link>
        <description><![CDATA[[quote=193284]You get it from completing training mode don\'t you?[/quote]
Yes.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=193287</guid>
        <pubDate>Tue, 29 Jun 2010 18:11:39 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;Why Mat_Picmip -10 Was Removed.&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-10684/page-1/?recent=193212#post=192569</link>
        <description><![CDATA[[quote=192503]Lol @ the original email to Robin, fail. For what Chris said.

As for his response, annoying, but fair enough I guess, it\'s nothing game breaking like DICE locking the FOV in Bad Company 2 (rage)[/quote]
They did (DICE)? :O So you mean changing the FOV in settings.ini doesn\'t work anymore?

edit: it\'s not locked, you liar!]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=192569</guid>
        <pubDate>Sun, 27 Jun 2010 18:02:07 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;Maniac Vol.3 HAOW&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-10685/page-1/?recent=191840#post=191563</link>
        <description><![CDATA[Great frags. But why does every pipe/sticky seem delayed?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=191563</guid>
        <pubDate>Thu, 24 Jun 2010 12:27:43 +0200</pubDate>
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        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-13/?recent=382513#post=187268</link>
        <description><![CDATA[[quote=187232][...]

2 doesn\'t even exist for that cvar, so if it says that I don\'t know why. Maybe quantum thinks the number after mat_queue_mode specifies the number of cores, which is not correct (assuming he is thinking that).

This documentation should explain it for you:

\"The queue/thread mode the material system should use: -2=legacy default, -1=default, 0=synchronous single thread, 1=queued sing\"

As far as I am aware, -1 is \"attempt automatic selection of either 0 or 1 based on hardware\".[/quote]
Allright, thanks!

Btw, here is what it says in Quantums: \"If you have a Multicore CPU, try to set it to \"2\" but watch out it is BUGED !!!\"]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=187268</guid>
        <pubDate>Sun, 13 Jun 2010 17:20:09 +0200</pubDate>
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        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-13/?recent=382513#post=187229</link>
        <description><![CDATA[Hey Chris, I have a question about \"mat_queue_mode\" which is set to -1 in your config (at least in moreframes which I use). Can you explain what the command does and why it is set to -1? Quantum\'s config implies that if you\'re running on a multicore cpu you should have it set to 2, that\'s why I\'m asking.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=187229</guid>
        <pubDate>Sun, 13 Jun 2010 16:16:07 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;Chris&#039; FPS configs&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10435/page-6/?recent=382513#post=185060</link>
        <description><![CDATA[Nicely done work dude!

Edit: http://pici.se/pictures/xdBbLUdqR.png what\'s with the fire texture I see here and how to fix?]]></description>
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        <pubDate>Mon, 07 Jun 2010 22:56:21 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;TF2 Update 05/28&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-10305/page-2/?recent=181646#post=181646</link>
        <description><![CDATA[-Fixed the community submitted deathnotice icons for the community submitted weapons]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=181646</guid>
        <pubDate>Fri, 28 May 2010 21:39:24 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;[HUD] G-Mang HUD   (B28 2012/5/03)&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10210/page-3/?recent=382762#post=179561</link>
        <description><![CDATA[[quote=179300]Is it only for me that you see the targe meter when holding the pipelauncher despite not having the targe equipped?[/quote]
Can anyone tell me?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=179561</guid>
        <pubDate>Sat, 22 May 2010 16:51:41 +0200</pubDate>
      </item>
          <item>
        <title>Reply to &#8220;[HUD] G-Mang HUD   (B28 2012/5/03)&#8221;</title>
        <link>http://etf2l.org/forum/customise/topic-10210/page-2/?recent=382762#post=179300</link>
        <description><![CDATA[Is it only for me that you see the targe meter when holding the pipelauncher despite not having the targe equipped?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=179300</guid>
        <pubDate>Fri, 21 May 2010 17:03:00 +0200</pubDate>
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