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    <title>ETF2L &#8211; Latest activity by user Player Thirty-Two</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by Player Thirty-Two]]></description>
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        <title>Reply to &#8220;Cohen&#039;s Masterpiece&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-10802/page-1/?recent=194944#post=194687</link>
        <description><![CDATA[Cheers everyone :]

Admirable - Still not an option at this point :P]]></description>
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        <pubDate>Sun, 04 Jul 2010 14:18:50 +0200</pubDate>
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        <title>New topic: &#8220;Cohen&#039;s Masterpiece&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-10802/page-1/?recent=194944#post=194295</link>
        <description><![CDATA[Hey guys,

I recently recorded a video of myself playing Cohen\'s Masterpiece (Cohen\'s Scherzo n°7) for a music contest. The piece is from Bioshock (Exploding piano scene anyone? :D), so I guess some will recognize it.

Figured I might as well post it here. 
Enjoy :]

http://www.youtube.com/watch?v=apO8EwIpvEA]]></description>
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        <pubDate>Sat, 03 Jul 2010 00:43:02 +0200</pubDate>
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        <title>Reply to &#8220;Once Upon A Time - Retsh0ck &#38; matnuN&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-8990/page-1/?recent=163174#post=151343</link>
        <description><![CDATA[Awesome stuff.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=151343</guid>
        <pubDate>Fri, 19 Feb 2010 18:43:50 +0100</pubDate>
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        <title>Reply to &#8220;document.write(&#34;Hello, world&#34;)&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-4967/page-1/?recent=83366#post=83361</link>
        <description><![CDATA[Console.WriteLine(\"HELLO, WORLD!\");]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=83361</guid>
        <pubDate>Mon, 10 Aug 2009 18:01:03 +0200</pubDate>
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        <title>Reply to &#8220;Origin Generator&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-4803/page-3/?recent=80607#post=79904</link>
        <description><![CDATA[PlayerThirtyTwo - Erotic animation.

k.]]></description>
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        <pubDate>Sun, 02 Aug 2009 15:47:09 +0200</pubDate>
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        <title>Reply to &#8220;how YOU can help comp tf2&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-4699/page-6/?recent=90865#post=78463</link>
        <description><![CDATA[<blockquote>What I do miss are clear footsteps (thanks for reminding me AcidRenix :P). This has been pissing me off ever since I started playing tf2 (beta). In CSS I could pinpoint enemies from half-way across the map just by the foodsteps. In tf2 you just don\'t hear anything clearly. Except for the machine gun spin-up. Maybe this is because of the background noise on all maps, but it\'s really annoying. And imo using sound is just as important as any other skill in fps games. But maybe it would make the game unbalanced, because you could hear a scout run by or pin-point the exact locating of the medic through walls.</blockquote>

There\'s no doubt that you can\'t hear footsteps as well as you could on CS (whatever version), but it\'s definitely there. Footsteps, fully-charged uber, rocket &#38; pipe jumps, \"Thanks!\" after being buffed, etc... You can get tons of information, it\'s just a bit harder :P]]></description>
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        <pubDate>Wed, 29 Jul 2009 10:32:35 +0200</pubDate>
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        <title>Reply to &#8220;My avatar screws up.&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-4228/page-24/?recent=85234#post=77185</link>
        <description><![CDATA[lol waebi.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=77185</guid>
        <pubDate>Sun, 26 Jul 2009 10:17:52 +0200</pubDate>
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        <title>Reply to &#8220;how YOU can help comp tf2&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-4699/page-1/?recent=90865#post=77184</link>
        <description><![CDATA[Implement auto pistol script? You could ask any one of the top scouts in this game and he\'ll tell you that the ability to properly shoot with your pistol is a very basic skill, and yet one of the more important and challenging ones. There is absoultly no reason to remove it. \"If you can\'t beat them, join them\" shouldn\'t be applied here.

I don\'t like the hitsounds either. Even forgetting the fact that those actually do exist (in the form of characters-being-hurt sounds), this game isn\'t quick-paced enough to say that you don\'t know if you hit or not. Also, imagine spamming nades or rockets - it\'s the soldier\'s/demo\'s responsibility to notice if he hits something, and call it. It is a skill for itself, something to learn and experiment. It\'s fine the way it is, imo.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=77184</guid>
        <pubDate>Sun, 26 Jul 2009 10:16:44 +0200</pubDate>
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        <title>Reply to &#8220;My avatar screws up.&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-4228/page-23/?recent=85234#post=76074</link>
        <description><![CDATA[Awesome.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=76074</guid>
        <pubDate>Thu, 23 Jul 2009 11:49:16 +0200</pubDate>
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        <title>Reply to &#8220;My avatar screws up.&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-4228/page-22/?recent=85234#post=75773</link>
        <description><![CDATA[I want a random avatar too :[]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=75773</guid>
        <pubDate>Wed, 22 Jul 2009 14:59:42 +0200</pubDate>
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        <title>Reply to &#8220;Allowing Spy and Sniper stuff now?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-4556/page-4/?recent=75151#post=75070</link>
        <description><![CDATA[Whoever said the Sniper is defenseless without the SMG... Now, that everyone is suddenly amazing at unscoped shots duo to that bloody crosshair, that argument is just not true. It was semi-true before the crosshair updates, as getting unscoped shots (or quick headshots) wasn\'t that simple. But now? SMG is ONLY good if you can hit every single bullet with it, and while that seems easy, it isn\'t. Hell, even if you hit all the bullets, getting 3 unscoped shots would still do more damage, and take less time.

Just like with the fan, I don\'t think the Jarate should be banned, just so we can have some more diversity to this game... But there are almost no cons to it, and quite frankly, when looking at the amount of damage it potentially does, it\'s way to easy to use.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=75070</guid>
        <pubDate>Mon, 20 Jul 2009 11:30:32 +0200</pubDate>
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        <title>Reply to &#8220;Whats considered low and high sensitivity?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-3891/page-10/?recent=286459#post=73647</link>
        <description><![CDATA[3.4 ingame @ 500 DPI ftw :D]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=73647</guid>
        <pubDate>Thu, 16 Jul 2009 10:24:52 +0200</pubDate>
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        <title>Reply to &#8220;[inofficial poll] cp_gravelpit and bo3&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-4477/page-3/?recent=74480#post=73640</link>
        <description><![CDATA[F2, that\'s a bit harsh, don\'t you think :p  Sure, one backstab could change the game, but getting that stab isn\'t so easy, and the team should know how to counter it. It\'s one of the only maps where Spy is actually being used, I\'d hate to see it gone just because it\'s porentially very frustrating...

A) Leave it as it is.]]></description>
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        <pubDate>Thu, 16 Jul 2009 09:50:37 +0200</pubDate>
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