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    <title>ETF2L &#8211; Latest activity by user mihalch</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by mihalch]]></description>
          <item>
        <title>Reply to &#8220;LOL Team: Unnamed&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-16105/page-1/?recent=288725#post=288271</link>
        <description><![CDATA[omg :&#124; where did you get that stuff?]]></description>
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        <pubDate>Mon, 21 Mar 2011 22:19:28 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;PMOD&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8222/page-5/?recent=237460#post=237460</link>
        <description><![CDATA[up.

[url=http://pmod.etboosts.com/viewtopic.php?f=3&#38;t=32]1.5 released[/url]
[url=http://pmod.etboosts.com/viewtopic.php?f=3&#38;t=31]Open Test Server announce[/url]

samples of working stats can be viewed here: http://pmod.etboosts.com/_test/


to Jarppa: I`ll do small article about installing own service in a while, and for linux users - there is server side cvar (pmod_debugmaxpacketsize), if there is any problems with uploading large (more than about 16k) files you should set it up. try from 10001.
And soz for that fast replay ;)

hf]]></description>
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        <pubDate>Thu, 28 Oct 2010 11:06:45 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;PMOD&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8222/page-4/?recent=237460#post=201682</link>
        <description><![CDATA[[quote=201668]Why isn\'t this used anywhere yet?[/quote]

According to mine understanding - people don`t like SourceMod as a fact. On the overside - we have to get one fully funtional web service first (etf2l have one, but it is still needs to be updated), so people can see the main core of this work.

And as i know - nobody managed to get their own service, even for teams personal purposes.]]></description>
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        <pubDate>Tue, 03 Aug 2010 12:23:02 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;PMOD&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8222/page-4/?recent=237460#post=201168</link>
        <description><![CDATA[[quote=201159]if it is possible, giving all weapons in pmod would be such a good feature for competetive tf2. We could ban weapons on what they actually do rather than whether everyone has them or not. 

and it means you can craft all your weapons for hats![/quote]

erm.. i don\'t get it. who doesn\'t have their weapons they wanted to? kriezkrig? damn lol. and still same.. i don`t see any problem to get every unlockable weapon into your hand.]]></description>
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        <pubDate>Sat, 31 Jul 2010 20:30:55 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;PMOD&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8222/page-4/?recent=237460#post=201152</link>
        <description><![CDATA[[quote=200859]Question, how possible is it to unlock all weapons for everyone using this? That would be cool to see, then weapons couldn\'t be banned for not being available.[/quote]

I didn`t planned anything about weapon lock/unlocks.. And i can`t see why this is needed. Everyone who wonna use one weapon or another can dig it in 30 mins or so.]]></description>
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        <pubDate>Sat, 31 Jul 2010 18:44:13 +0200</pubDate>
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          <item>
        <title>Reply to &#8220;PMOD&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8222/page-3/?recent=237460#post=201150</link>
        <description><![CDATA[[quote=200886][...]

When are we gonan see this integrated in MatchMod ? :D[/quote]

in or with ;) have talked to Nighthawk, nothing interesting yet : seems like we are moving same way separately.]]></description>
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        <pubDate>Sat, 31 Jul 2010 18:40:15 +0200</pubDate>
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