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    <title>ETF2L &#8211; Latest activity by user killalot</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by killalot]]></description>
          <item>
        <title>Reply to &#8220;Gunboat legalization?&#8221;</title>
        <link>http://etf2l.org/forum/feedback/topic-9785/page-8/?recent=194865#post=177660</link>
        <description><![CDATA[Do not allow!

[quote=168729]Do not allow it. For fricks sake this is tf2. Soldiers are supposed to be support class in that they build uber and they both look after the medic. Anything else is structural discrimination/racism towards scouts and demomen and would thus make the soldier OP and shatter the total balance and harmony that now exists in that all classes are equally useful.[/quote]

I agree, this game has turned into one hell of a DM fest of jumping soldiers and weird suicides from demomen and scouts. I believe this will just make things even worse. I miss heavies from the original gameplay in 2008 :\'(]]></description>
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        <pubDate>Sat, 15 May 2010 13:12:56 +0200</pubDate>
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        <title>Reply to &#8220;TFTrue 2.8&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-1459/page-40/?recent=152501#post=152320</link>
        <description><![CDATA[[quote=141532]Yes, same as normal with faster rocket speed, [b]no splash damage[b], and minicrits.[/quote]

So there is absolutely no splash damage? Only damage from direct hits?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=152320</guid>
        <pubDate>Mon, 22 Feb 2010 20:56:12 +0100</pubDate>
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        <title>Reply to &#8220;M0re high fps&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8674/page-2/?recent=144827#post=144502</link>
        <description><![CDATA[[quote=144496]im using your high fps cfg. and your HUd [b]just that i moded it a bit[/b][/quote]

guess that might be the problem :)]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=144502</guid>
        <pubDate>Wed, 27 Jan 2010 21:02:24 +0100</pubDate>
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        <title>Reply to &#8220;cp_obscure_remake_rc1 - Need a Mapper&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-4845/page-38/?recent=359325#post=143957</link>
        <description><![CDATA[Good luck with getting this map official Byte
 [edited: Byte]]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=143957</guid>
        <pubDate>Mon, 25 Jan 2010 18:03:20 +0100</pubDate>
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        <title>Reply to &#8220;Still some room at Razor Esports Heaven Tournament&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8509/page-2/?recent=141383#post=141344</link>
        <description><![CDATA[<blockquote>I notice the CSS tournament of the same name only has 56 teams entered :D</blockquote>

css is dead]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=141344</guid>
        <pubDate>Fri, 15 Jan 2010 21:49:14 +0100</pubDate>
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        <title>Reply to &#8220;FEEDBACK FOR GORGE:&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8469/page-2/?recent=145018#post=139728</link>
        <description><![CDATA[I find this map quite similar to gravelpit.

There is no way to defend the first yard, all you want to do is to make the attacking team über or lose a few players. Also, an engineer is very useful for this purpose, and gives the opportunity to teleport to Bridge/CP1 later on. The yard is therefor similar to gravelpit point A, as you most likely just give up the point, try to get the best outcome without losing any of your own players. 

CP1/Bridge is like gravelpit B, great opportunities for snipers and spies for attacking team, and sniper for defence. Although what this point is missing is a place for the defending team to actually be kinda safe, like the house on gravelpit B, which means it\'s better to go ahead of the point in the \"connection\" between yard/CP1 and meet the other team in an epic über fight. Truly this point is hard to defend, as there are loads of entrances but no place to hide/cover.  

The last point is very hard to attack like gravelpit C. The defending team can easily use both engineer, pyro, heavy and sniper at the same time. I never got any idea of how this point was easiest to attack or defend. The only thing to do as defending team is to meet the attackers in the choke points and win on spam. 

I\'m not saying that Gorge is a good map, cause imo does all attack/defend-maps suck and none of them have ever suited TF2 competetive play. I just don\'t see how the majority of community supports gravelpit, but hates gorge.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=139728</guid>
        <pubDate>Tue, 12 Jan 2010 15:48:08 +0100</pubDate>
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        <title>Reply to &#8220;What&#039;s your favourite map?&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-8471/page-1/?recent=169414#post=139703</link>
        <description><![CDATA[1. Badlands
2. Freight
3. Granary]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=139703</guid>
        <pubDate>Tue, 12 Jan 2010 15:23:28 +0100</pubDate>
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        <title>Reply to &#8220;Soldier Weps, Overpowered or not?&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8111/page-55/?recent=139565#post=134828</link>
        <description><![CDATA[<blockquote>Odd that the grenade launcher is so similar to the direct hit, without falloff damage.</blockquote>

Yea, so similar. It\'s just that the nades travel 80% slower, in an arc, and does not do as much damage on direct hit, and even less on airhits, and that it does not detonate upon hitting walls, and that it has huge splash, which TDH doesn\'t. 

Yes, they are SO similar. How can i miss your point?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=134828</guid>
        <pubDate>Wed, 30 Dec 2009 01:36:38 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;The effect of nicotine on mould (mold) growth?!?!?&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-8260/page-2/?recent=135808#post=134534</link>
        <description><![CDATA[<blockquote><blockquote>i did snuff once, wouldn\'t reccomend it. Ended up with blood all over my cock.</blockquote>

I don\'t quite get the connection between snuff and blood on your genitals. Please enlighten me on how that happened.</blockquote>

drawings of the event would help too.]]></description>
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        <pubDate>Mon, 28 Dec 2009 22:43:19 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;Soldier Weps, Overpowered or not?&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8111/page-14/?recent=139565#post=131669</link>
        <description><![CDATA[<blockquote>
but I don\'t want to see the extra damage removed. You have to aim direct, that means you can miss your enemy easily. 
<b>125hp classes dying at very close range instantly? If not, why should I use TDH?</b>
I can understand the scout\'s whining, and I think one single rocket shouldn\'t kill a scout on mid-range, nor a buffed scout on short-range. But if the scout\'s unbuffed, <b>the direct kill should be rewarded.</b></blockquote>

Demoman nades were able to 1 shot a scout back in the days, but it was removed. Why should i use the Grenade Launcher if I\'m not rewarded with 1 shot kills anymore?

No weapon in this game should be able to 1 hit any other class (other than sniper headshots).]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=131669</guid>
        <pubDate>Sat, 19 Dec 2009 15:00:05 +0100</pubDate>
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        <title>Reply to &#8220;Esports Heaven 1 Night Wonder TF2 Cup&#8221;</title>
        <link>http://etf2l.org/forum/community/topic-8131/page-1/?recent=132640#post=131663</link>
        <description><![CDATA[Clones-Inc will most likely be in, this is great for TF2 :)]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=131663</guid>
        <pubDate>Sat, 19 Dec 2009 14:53:58 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;rolemodel&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8123/page-1/?recent=131355#post=131355</link>
        <description><![CDATA[omg guys, seriously, leave him alone.
http://www.youtube.com/watch?v=kHmvkRoEowc]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=131355</guid>
        <pubDate>Fri, 18 Dec 2009 18:12:12 +0100</pubDate>
      </item>
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        <title>Reply to &#8220;Demoman vs Soldier update&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8080/page-16/?recent=131455#post=130623</link>
        <description><![CDATA[All i got to say is;
http://www.youtube.com/watch?v=XOBbmdJTLdE

(sorry if it has already been posted in this or another thread on this forum)]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=130623</guid>
        <pubDate>Wed, 16 Dec 2009 15:26:49 +0100</pubDate>
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        <title>Reply to &#8220;Season 6 Awards - Nominations: Most Underrated Player&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8050/page-6/?recent=131104#post=129169</link>
        <description><![CDATA[F2 , idk?, division 1]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=129169</guid>
        <pubDate>Sun, 13 Dec 2009 23:40:05 +0100</pubDate>
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        <title>Reply to &#8220;Season 6 Awards - Nominations: Fairplay Award&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8049/page-5/?recent=131102#post=129165</link>
        <description><![CDATA[Resistansen, division 2b]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=129165</guid>
        <pubDate>Sun, 13 Dec 2009 23:38:49 +0100</pubDate>
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