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    <title>ETF2L &#8211; Latest activity by user Jackium</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by Jackium]]></description>
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        <title>Reply to &#8220;SOLDIER SHOULD BE REMOVED FROM TF2&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-7150/page-9/?recent=156246#post=156071</link>
        <description><![CDATA[Best idea so far for this game. Medic sitting behind 2 demoman and their traps and scouts dueling for points.]]></description>
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        <pubDate>Tue, 09 Mar 2010 10:24:05 +0100</pubDate>
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        <title>Reply to &#8220;Anti Cheat - What would you improve?&#8221;</title>
        <link>http://etf2l.org/forum/feedback/topic-9198/page-4/?recent=281748#post=156070</link>
        <description><![CDATA[If you are 100% positive about someone cheating as in some cases this must be happening when there is enough of evidence, ban them for life and make them at least buy new game from their daddys wallet, cheaters returning back to scene in few months or year isn\'t helping anyone or anything.]]></description>
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        <pubDate>Tue, 09 Mar 2010 10:20:09 +0100</pubDate>
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        <title>Reply to &#8220;Best mouse for low sens&#8221;</title>
        <link>http://etf2l.org/forum/support/topic-9031/page-2/?recent=155121#post=152843</link>
        <description><![CDATA[Google knows everything.

DPI is dots per inch, it also relates directly to the mouse READING, along with the movement on screen. So that said, if you use a 1024x786 screen rez, and you having a 1000DPI mouse, it would \'technicly\' take 1 inch to move from one side to the other.

But it also relates to how many \'screen shots\' the mouse takes per second. So higher dpi = more screen shots per \'movement cycle\' which translates into a smoother movement of your mouse, and yields a higher speed.

You can also reduce your movement speed (most commonly done in the game you are playing) to adjust the higher speed.

So if you go from a 400 dpi mouse with 4 sensitivity, a 1600 DPI mouse and a 1 sensitivity would give you the same speed, but higher precision.

You have to watch out for which mouse you buy and do research, SOME MICE labled as high gaming mice, react strange to high dpi / low sensitivity and develope the situation of \'negitive accel\' So please do research into the mice you are buying.

the mouse DPI means that, the number of points in 1 cm square which are been reading by mouse sensor. the more DPI, the better mouse reaction.]]></description>
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        <pubDate>Wed, 24 Feb 2010 12:04:39 +0100</pubDate>
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        <title>Reply to &#8220;a solution to a common problem&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-9032/page-4/?recent=153192#post=152839</link>
        <description><![CDATA[div1 already got each other and channels arrange matches, div2-4 could have use of some sort of solution to get proper games. #tf.wars seems to be already heaven for lower divs to get games.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=152839</guid>
        <pubDate>Wed, 24 Feb 2010 11:56:37 +0100</pubDate>
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        <title>New topic: &#8220;Kz maps for TF2?&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-9045/page-1/?recent=152841#post=152837</link>
        <description><![CDATA[Would it be possibly to do some soft of kz maps (cs 1.6 jump maps) for tf2. At least map scouts with different kind of jumps and difficulties competing against time, could be muchos fun. Does engine / mapping put some limitations, I have no clue how to make maps, just wondering?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=152837</guid>
        <pubDate>Wed, 24 Feb 2010 11:53:34 +0100</pubDate>
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        <title>Reply to &#8220;Macky TLR CSS looking for TF2 team&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8958/page-7/?recent=153215#post=152830</link>
        <description><![CDATA[tf2mentor @ irc and recruitment tab @ etf2l, solved and locked?]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=152830</guid>
        <pubDate>Wed, 24 Feb 2010 11:43:16 +0100</pubDate>
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        <title>Reply to &#8220;a solution to a common problem&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-9032/page-3/?recent=153192#post=152528</link>
        <description><![CDATA[Going offtopic there m8s, we are shit and we are proud of it.

How about making channel where you can get invited when you are playing in some league on high enough level and know your position. Let\'s say div3 and above. 

[b]#tf2.prowars[/b]]]></description>
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        <pubDate>Tue, 23 Feb 2010 17:28:07 +0100</pubDate>
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        <title>Reply to &#8220;idk? frog in division 1&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8992/page-11/?recent=151908#post=151850</link>
        <description><![CDATA[What I have heard there is no much room for new admins to have opinions or chance to have impact what\'s going on in ETF2L, there is some bunch admins that make decisions for what is going to happen.

Not saying that community should have some information who is voting for all these things but would really be interesting see it. Noticed that div4/5 admin (no lack of respect) telling that these changes is just to have this game more fun, for sure, but is it really good for the game to have these changes? For sure there is going to be that debated \"gentleman\" rules for top-end but how does this help rest of the community to became \"pro\" and more skillful?

You guys really should put up some polls and ask around from top players (beside that one obscure admin) and people that are having some influence to this scene to what they recommend to be done.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=151850</guid>
        <pubDate>Sat, 20 Feb 2010 23:44:54 +0100</pubDate>
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        <title>Reply to &#8220;idk? frog in division 1&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8992/page-11/?recent=151908#post=151822</link>
        <description><![CDATA[PS

before any sarcastic comments.. no, I\'m not bitter, we don\'t want to be in div1 to be the next shitbag (and to qualify against some decent clan for next season, if admins decides to have some match for that). And yes, you have to use some crappy anticheat on this another anonymous ladder. Let\'s hope there are some admins that are doing something for that.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=151822</guid>
        <pubDate>Sat, 20 Feb 2010 23:01:44 +0100</pubDate>
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        <title>Reply to &#8220;idk? frog in division 1&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8992/page-11/?recent=151908#post=151812</link>
        <description><![CDATA[Wp gg etf2l. Let\'s hope that we will have more these [b]great[/b] decisions (allowing public weapons, fixed maps, shitty maps, randomly moving teams to upper divs) and hopefully clans will see that there are others pretty decent cups/leagues out there where everyone should put their full attention. At least seems like they are listening people that  plays this game.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=151812</guid>
        <pubDate>Sat, 20 Feb 2010 22:40:21 +0100</pubDate>
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        <title>Reply to &#8220;cp_obscure_remake_rc1 - Need a Mapper&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-4845/page-46/?recent=359325#post=151269</link>
        <description><![CDATA[Guess I\'m lonely rider here but my opinion is that there should be no maps in official games that are still under development, no matter is it made by admin or just for competive gaming.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=151269</guid>
        <pubDate>Fri, 19 Feb 2010 11:45:50 +0100</pubDate>
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        <title>Reply to &#8220;cp_obscure_remake_rc1 - Need a Mapper&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-4845/page-46/?recent=359325#post=151249</link>
        <description><![CDATA[no obscure at all option missing from the poll]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=151249</guid>
        <pubDate>Fri, 19 Feb 2010 10:47:01 +0100</pubDate>
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        <title>Reply to &#8220;Weapon Limits And Bans&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-8458/page-4/?recent=141579#post=139665</link>
        <description><![CDATA[Until TDH gets \"fixed\" I can\'t understand why it\'s allowed at the first place, one shotting almost every class from other side of the map jumping/running down stairs/dropping from small ledge just doesn\'t seem to make any sense, pro-weapon some dare to argue. For Valve to tell that there is fix coming, great, but when?

With sandman and FaN there came some fixes, then some more, and more, until it was suitable(not yet?) for professional gaming, perhaps we see one before s8-9 starts for TDH...]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=139665</guid>
        <pubDate>Tue, 12 Jan 2010 14:08:14 +0100</pubDate>
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        <title>Reply to &#8220;lol&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-4782/page-1/?recent=79366#post=79366</link>
        <description><![CDATA[Good luck with that, I bet it will be awesome!]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=79366</guid>
        <pubDate>Fri, 31 Jul 2009 13:18:32 +0200</pubDate>
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        <title>Reply to &#8220;Team Finland&#8221;</title>
        <link>http://etf2l.org/forum/finn/topic-4242/page-2/?recent=107809#post=66856</link>
        <description><![CDATA[eiku mää]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=66856</guid>
        <pubDate>Thu, 02 Jul 2009 18:53:59 +0200</pubDate>
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