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    <title>ETF2L &#8211; Latest activity by user frymaster</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by frymaster]]></description>
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        <title>Reply to &#8220;I46 - 24th - 27th August - The official HYPE And Questions Thread!&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-21338/page-6/?recent=386235#post=384134</link>
        <description><![CDATA[[quote=384123][...]

Any idea how long we still can wait ? :) Like a number of tickets sold already?[/quote]

At previous events, even when it\'s essentially sold out, there\'s a bit of turnover.  People have RL issues and can no longer attend and ask for refunds - when it\'s less than 30 days to go, these refunds only go through if somone else is willing to buy a ticket.  So the numbers sort of \"bob along\" near, but not quite at, sold out.

Of course, if you wait too long after the seat picker comes out (it\'s not out yet) you might not get to sit near your mates...]]></description>
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        <pubDate>Sat, 12 May 2012 19:47:20 +0200</pubDate>
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        <title>Reply to &#8220;i46 should have unlocks&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-21314/page-2/?recent=383985#post=383978</link>
        <description><![CDATA[[quote=382794]if you allow all unlocks besides the sandman/tomislav-level ones more strategies are available, the game becomes more fun for everyone and more people will want to play 6v6

these are undeniable facts[/quote]]]></description>
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        <pubDate>Fri, 11 May 2012 18:52:53 +0200</pubDate>
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        <title>Reply to &#8220;I46 - 24th - 27th August - The official HYPE And Questions Thread!&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-21338/page-5/?recent=386235#post=383969</link>
        <description><![CDATA[[quote=383476][...]

UKCS has 49, aiming for 60, NYEH NYEH[/quote]

UKCS going huge-er :P

also, for anyone who missed it:
http://iseries.multiplay.co.uk/2012/05/11/i46/insomnia46-first-tournaments-announced/

£5k prize fund for TF2]]></description>
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        <pubDate>Fri, 11 May 2012 18:20:50 +0200</pubDate>
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        <title>Reply to &#8220;Never again.&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-21336/page-2/?recent=384117#post=383968</link>
        <description><![CDATA[[quote=383362][...]

where do you fart the 5 sponsored teams from? I can only see tcm+infused+epsilon that might get lan fundings.

but either way boosting the general price money with the donations would probably do the same and be much easier than sending 1-2 more prem teams in there.[/quote]

I just clicked on all their websites and checked which ones had adverts for companies on them :P

In any case, I believe the prize fund for TF2 has been set at £5000 anyway]]></description>
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        <pubDate>Fri, 11 May 2012 18:19:27 +0200</pubDate>
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        <title>Reply to &#8220;I46 - 24th - 27th August - The official HYPE And Questions Thread!&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-21338/page-3/?recent=386235#post=383359</link>
        <description><![CDATA[nE have 25 booked &#38; paid so far :D]]></description>
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        <pubDate>Wed, 09 May 2012 02:39:05 +0200</pubDate>
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        <title>Reply to &#8220;Never again.&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-21336/page-2/?recent=384117#post=383358</link>
        <description><![CDATA[I haven\'t talked to a single person whose decision on whether or not to go to LAN would be affected by the presence of a high-skill team that they aren\'t friends with.  If the objective is to boost the prize fund, you\'d be better either a) putting the money into the fund directly, or b) funding lower-skill UK-based teams, since they\'re less likely to want things like hotel rooms or plane tickets and so would be much more economical.

After a quick look, 5 teams in the prem div of season 12 are obviously sponsored; not only does that mean they are more likely to have money for events (either due to direct injection or because of money saved by not buying kit), but it also means those teams have a responsibility to get their sponsor\'s name out there by attending events.

Also, don\'t forget this was always going to be a quiet event.  Certainly my community, which struggled to field a team for i45, is currently looking like it might field 4 for i46, and at least one of them won\'t be a div7 mix team.]]></description>
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        <pubDate>Wed, 09 May 2012 02:34:55 +0200</pubDate>
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        <title>Reply to &#8220;[Top teams] What about spectating real time instead of stv?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-20094/page-4/?recent=365742#post=362982</link>
        <description><![CDATA[[quote=362944]mumble audio quality is lower than skype audio quality, its maximum bitrate is about 96kbit.

as for #2, my pants have been creamed[/quote]

a) codec bitrate isn\'t the be-all and end-all, since it depends on the codec used
b) in any case, the high-bandwidth codec ([url=http://en.wikipedia.org/wiki/Silk_(codec)]SILK[/url]) used in skype tops out at 40kbits/s
c) the implementation is key.  TF2 in-game voice is also SILK, as of last April.  Anyone here honestly think the in-game tf2 speech is comparable to skype?]]></description>
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        <pubDate>Tue, 24 Jan 2012 01:46:08 +0100</pubDate>
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        <title>Reply to &#8220;[Top teams] What about spectating real time instead of stv?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-20094/page-3/?recent=365742#post=362913</link>
        <description><![CDATA[[quote=362731]frymaster, is it possible to in any way have a bot or the server record the mumble comms?
I may be way off track here but just thought I would ask anyway.[/quote]

It\'s possible, but the bots don\'t decode the audio (they just forward it on) so they aren\'t coded to do it.

mumble clients can record, though]]></description>
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        <pubDate>Mon, 23 Jan 2012 21:25:01 +0100</pubDate>
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        <title>Reply to &#8220;[Top teams] What about spectating real time instead of stv?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-20094/page-3/?recent=365742#post=362673</link>
        <description><![CDATA[basically, as it stands the bots have no way to authorise with a server.  For the eavesdropper, this isn\'t hard to fix (it just needs one client certificate, would take ~2 minutes to patch that into the bot code)

But there\'s a non-fixed number of mimic-bots, and ideally you want them to be named like the real person, so you can\'t use certificates.  This means that each mimic bot is, as far as the server is concerned, the same as every other user (unless manually moved/unmuted by admins).

This means that, if they can talk, you can talk.  If you can hear them, you can hear other people in the same channel as them.  And if they can join a particular channel, you can join it too.

Next version will let the bots use access tokens, which is what lets you create \"password protected channels\" and the like.  That will solve the problem.  ETA unknown.]]></description>
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        <pubDate>Sun, 22 Jan 2012 22:35:55 +0100</pubDate>
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        <title>Reply to &#8220;[Top teams] What about spectating real time instead of stv?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-20094/page-3/?recent=365742#post=362651</link>
        <description><![CDATA[[quote=362602]fry! &#60;3

[...]

No. To put the casters on 90 seconds delay we&#039;d need relay bots. Relay bots aren&#039;t authed so can&#039;t have special permissions to speak.

We could make it work with a few special conditions:
- No longer have the &#34;talk to your friends while listening&#34; channels
- Have everyone in the root channel again, with the caster-relay-bots unmuted manually


Pausing/unpausing with the streamers on 90 seconds delay is going to be weird for the stv users as well ;)[/quote]

tl;dr I need to work on channel passwords (\"access tokens\") for the bots :/]]></description>
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        <pubDate>Sun, 22 Jan 2012 20:54:29 +0100</pubDate>
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        <title>Reply to &#8220;[Top teams] What about spectating real time instead of stv?&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-20094/page-2/?recent=365742#post=362584</link>
        <description><![CDATA[mumble relay bots require 2/3rds of cock all CPU usage and RAM.  Ideally you\'d run them from the server to cut down on latency and, more importantly, bandwidth, but otherwise just running them from [i]a[/i] server would work.  Ours, for example :P

http://frymaster.127001.org/mumble/

In the long term, I\'m going to be rewriting them to make more cool stuff possible, but in the short term, if you need them customised (I don\'t think the version there does cross-server relay for example) and hosted drop me an email at frymaster@127001.org]]></description>
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        <pubDate>Sun, 22 Jan 2012 17:06:17 +0100</pubDate>
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        <title>Reply to &#8220;Can&#039;t launch mumble?&#8221;</title>
        <link>http://etf2l.org/forum/support/topic-20003/page-1/?recent=361059#post=360922</link>
        <description><![CDATA[No need to run as admin.  A security update from Microsoft has expired a security certificate mumble was using.  Updated installers are available:

[b]Uninstall mumble first[/b]

[url=http://mumble.info/fix/mumble-1.2.3a.msi]Mumble 1.2.3 installer[/url]
[url=http://mumble.info/snapshot/mumble-1.2.3-271-gca8b25c.msi]Latest (as of this post) mumble snapshot[/url]


Especially if you use the overlay, I reccommend running the snapshots.  There\'s known issues on 1.2.3 where mumble UI lag can cause fps drops

edit: [url=http://blog.mumble.info/important-update-to-mumble-1-2-3a/]Source[/url]]]></description>
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        <pubDate>Sun, 15 Jan 2012 16:56:03 +0100</pubDate>
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        <title>Reply to &#8220;SERVER HOST&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-19864/page-2/?recent=359028#post=359022</link>
        <description><![CDATA[[quote=358646][...]Noooo. I\'m banned from all of those servers for having an opinion on a girl![/quote]

This also had at least as much to do with it, our views on racism are well known, although admittedly we only looked you up because your cyber-stalking of another community member was brought to our attention.

http://img.127001.org/img/hlstats-chat.PNG

And you\'ve never posted in the ban appeals forum, not once.  Though since you evaded your ban in order to call me a spastic on mumble, I don\'t see that one going very far.]]></description>
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        <pubDate>Sat, 07 Jan 2012 13:39:03 +0100</pubDate>
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        <title>Reply to &#8220;i44 and TF2&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-18204/page-6/?recent=333619#post=332571</link>
        <description><![CDATA[[quote=332268][...]

Well its your fault for waiting 45 minutes in a serious competative prize tournament.
[/quote]

Don\'t forget, well over 30 minutes of that was because the servers hadn\'t been checked out beforehand and it turned out that several weren\'t working.
[quote]
if you don\'t ahere to the rules someone will eventually lose out, e.g. you[/quote]

that\'s funny, I just read the rules, and it explicitly states that teams are allowed to pause the game at the end of the round if a player drops]]></description>
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        <pubDate>Mon, 05 Sep 2011 18:32:05 +0200</pubDate>
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        <title>Reply to &#8220;I brought a kettle for brewing up&#8221;</title>
        <link>http://etf2l.org/forum/lan/topic-18103/page-1/?recent=329707#post=329697</link>
        <description><![CDATA[you don\'t understand.

Stictly.  Forbidden.

not \"it\'s ok as long as it doesn\'t happen to cause problems\", <b>forbidden</b>

they can\'t afford to bend the rules on this because there\'d be chaos with people wanting exceptions left right and center.

one PC, one monitor, one phone charger.  that\'s all.]]></description>
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        <pubDate>Fri, 26 Aug 2011 16:34:33 +0200</pubDate>
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