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    <title>ETF2L &#8211; Latest activity by user Fla1lure</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by Fla1lure]]></description>
          <item>
        <title>Reply to &#8220;Left side Hud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8150/page-1/?recent=132194#post=132194</link>
        <description><![CDATA[<blockquote>
also youre going to not want your health so close to other stuff because once you get an overheal it will start to overlap. </blockquote>
 Well it does overlap but the ammo is superior aka its above the buff, it doesnt bother me but if i get it tested more or less in pcws then il know for sure :)]]></description>
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        <pubDate>Sun, 20 Dec 2009 22:06:39 +0100</pubDate>
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        <title>Reply to &#8220;Left side Hud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8150/page-1/?recent=132194#post=132193</link>
        <description><![CDATA[(Look in the topic under Edit: its after the pics)  the download link, its currently 16:9 so im not sure how well it might look on other resolutions, firstly i made this for myself, but if i have time il look into it, il upload the new pics tomorrow since i dont have time atm, I hope it looks good :)]]></description>
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        <pubDate>Sun, 20 Dec 2009 22:04:57 +0100</pubDate>
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        <title>Reply to &#8220;Left side Hud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8150/page-1/?recent=132194#post=132118</link>
        <description><![CDATA[I got it made, with some help :) if any1 is interested in this hud leave a comment]]></description>
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        <pubDate>Sun, 20 Dec 2009 18:31:41 +0100</pubDate>
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        <title>Reply to &#8220;Left side Hud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8150/page-1/?recent=132194#post=132075</link>
        <description><![CDATA[Yea im sorry about that but i just used it as a base since i have no clue about the different hud nicknames or about the other imortant stuff :P Today i just started experimenting a bit with the hudlayout.res and this is what i came up with.]]></description>
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        <pubDate>Sun, 20 Dec 2009 16:40:59 +0100</pubDate>
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        <title>Reply to &#8220;Left side Hud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8150/page-1/?recent=132194#post=132065</link>
        <description><![CDATA[im quite sure i wanted an opinion on my hud :) or advice but that didnt seem to happen]]></description>
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        <pubDate>Sun, 20 Dec 2009 16:04:13 +0100</pubDate>
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        <title>New topic: &#8220;Left side Hud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8150/page-1/?recent=132194#post=132043</link>
        <description><![CDATA[I want advice on the hud i made (its m0res hud + pindas and then i changed the location to the left) this seems useful for me since i use the left viewmodel, so everything that i need is on the left and the right is clear. Im not sure how many people use the left viewmodel so if u want the hud, say so in the comments.
Screenshots:
1. http://upload.project-j.nl/uploads/20068.jpg
2. http://upload.project-j.nl/uploads/2253.jpg &#60;- i dont know how to move the metal so if u know tell me :)
3. http://upload.project-j.nl/uploads/25986.jpg &#60;- I just remake huds so i dont know how to move the new update weapon hud parts (it requires me to write new .res files or add stuff to the hudlayout.res)
4. http://upload.project-j.nl/uploads/16729.jpg
5. http://upload.project-j.nl/uploads/1171.jpg
6. http://upload.project-j.nl/uploads/27856.jpg
And i also have some probs with the cloak meter, so if u know how to set it like the sticky launch meter (without the background) tell me.
P.s. Dont come posting use m0re,pinda,flame hud , yes they are great huds but i dont like them that much.  Post your opinion and maybe something useful. Thank you

(All of this is made by me experimenting and using logic)

Edit: uploaded as jpg and in another site

Edit:New pics of my \"complete\" version:
1. http://upload.project-j.nl/uploads/25801.jpg
2. http://upload.project-j.nl/uploads/22478.jpg
3. http://upload.project-j.nl/uploads/22255.jpg
4. http://upload.project-j.nl/uploads/1157.jpg
5. http://upload.project-j.nl/uploads/8922.jpg
6. http://upload.project-j.nl/uploads/29451.jpg  &#60;-About the overlaping of the medics ammo, i think that isnt such a problem since u usually heal and when u do use ur needlegun u dont have time to look on the ammo, but what do u people think?
7. http://upload.project-j.nl/uploads/1512.jpg
8. http://upload.project-j.nl/uploads/25601.jpg
9. http://upload.project-j.nl/uploads/13543.jpg
Now tell me what u think, or what you would do differently and why :) I think it looks okay now. And to those who dled using the link i gave yesterday heres the new one http://www.upload.ee/files/309995/Hud.rar.html , i did a few changes. My resolution is 1280x700+windowed mode (ratio 16:9) and im not sure how well it will look on other ratios, resolutions.]]></description>
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        <pubDate>Sun, 20 Dec 2009 15:10:27 +0100</pubDate>
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        <title>Reply to &#8220;Demoman vs Soldier update&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8080/page-8/?recent=131455#post=130186</link>
        <description><![CDATA[If they dont change the demo limit to 2 then i dont think the comp TF2 will be using this but itl still be awsome in pubs :) but well who knows how useful the demo weps will be,
 P.s i hope that the solly isnt going to get  guided rocket :)]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=130186</guid>
        <pubDate>Tue, 15 Dec 2009 15:55:20 +0100</pubDate>
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        <title>Reply to &#8220;PindaHud&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-7030/page-3/?recent=294161#post=128425</link>
        <description><![CDATA[- remove ammo blu/red background (make it transparent)
Will give this a go, see how it looks like, might even include it in a future release if it comes out okay.
-------------------------------------------------------------------------------------------------
I like it that way better, i have figured out to remove them so i did.

 I would have a request, would it be possible to move the hud to the left side (so it would look normal and okay etc) i would like this way more since i play with the viewmodel on the left side and if the ammo/health is on that side aswell then it would make it better for me(or the people who have the viewmodels on the left)
  Its just a suggestion :)

Edit: I just did the stuff i mentioned. So no need to do it (if u were planning on)]]></description>
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        <pubDate>Sun, 13 Dec 2009 14:04:54 +0100</pubDate>
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        <title>New topic: &#8220;7v7 (not as u see it)&#8221;</title>
        <link>http://etf2l.org/forum/community/topic-7929/page-1/?recent=126379#post=126063</link>
        <description><![CDATA[I got an idea how u could play 7v7 but you would still have 6players killing each other, the seventh player would be a spy with cloack and dagger (or any other if he/she wants), That spy wouldnt have any kind of offensive powers (he cant deal dmg), He would still be killable. Hes point in the game would be to spy like hes name suggests, he could make tacts ingame and tell where the enemy players are.   If u have any questions about this ask here :) i thought that this would be interesting and maybe pyros would be used more?
 So tell me what do u think]]></description>
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        <pubDate>Thu, 03 Dec 2009 21:24:09 +0100</pubDate>
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          <item>
        <title>New topic: &#8220;Hud making&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-7156/page-1/?recent=111168#post=111168</link>
        <description><![CDATA[So i just downloaded pindas hud but im using flip viewmodels so my viewmodel is on the left side, id want the health/ammo to be on the left side, i figured out how to get the health to the left side but my ammo dissapears if i move it too far from the original spot ( and no i dont move the ammo too far since i have seen half of the number in the right side, its not even near to the center) 
(I dont have almost any expirience in making huds)  If any1 has any idea why this is happening then tell me :P, And srsly please dont troll me :) , Thank you for your help (in advance) Or maybe u can find me a hud thats like pindas but on the left side :)]]></description>
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        <pubDate>Wed, 21 Oct 2009 19:54:11 +0200</pubDate>
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        <title>Reply to &#8220;Almost Skillz&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-6544/page-3/?recent=106820#post=99555</link>
        <description><![CDATA[nice movie and beatuiful frags :D bit too dark maybe didnt bother me much. I liked the uber engi and when the medic ubersawed the music was :USTOPPABLE!!. :D]]></description>
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        <pubDate>Mon, 21 Sep 2009 17:52:42 +0200</pubDate>
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