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    <title>ETF2L &#8211; Latest activity by user Crux</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by Crux]]></description>
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        <title>Reply to &#8220;Team Fortress 2 Mentor Project&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-8432/page-7/?recent=288369#post=158419</link>
        <description><![CDATA[Ammomod is great practice for trying to control your enemy. Be it either flat round floor or Granary mid you can practice throwing your enemy off balance messing up his/her aim therefore more likely win the 1on1 or just survive against ubered soldier and buy the time. Good trick to shoot enemy up in the air by shooting to the feet (lesser damage) and right after shoot airshot to finish off (high damage).

Bouncing the opponent is one of the basics of Soldier [as far as I have noticed (div3 madskills)] and ammomod gives you great lessons for this. I suggest several hours for this! Here is one (.fi) Ammomod server: the PRESSURIZER at 217.112.254.24:27015. Hosted by ReVe.]]></description>
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        <pubDate>Thu, 18 Mar 2010 10:24:40 +0100</pubDate>
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        <title>Reply to &#8220;remove Wildcard 24hrs rule&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-7328/page-1/?recent=124242#post=114396</link>
        <description><![CDATA[<blockquote>i like it the way it is, if you really have problems usually the opponent is nice enough and will reschedule.</blockquote>

Do you think they will be that nice when your opponent is the one in top of division with your clan and you can win and rise up to next if you get the default win?

Well... I want to hope that everyone would go fair-play-way with this but greed makes shit happen :=)

Either way 4/10 points for this rule!]]></description>
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        <pubDate>Thu, 29 Oct 2009 13:24:15 +0100</pubDate>
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        <title>Reply to &#8220;remove Wildcard 24hrs rule&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-7328/page-1/?recent=124242#post=114382</link>
        <description><![CDATA[<blockquote>wtf is this wildcard 24hr rule... since when?</blockquote>


http://etf2l.org/about/rules/#15

Don\'t know when added but there it is...]]></description>
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        <pubDate>Thu, 29 Oct 2009 13:04:45 +0100</pubDate>
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        <title>Reply to &#8220;remove Wildcard 24hrs rule&#8221;</title>
        <link>http://etf2l.org/forum/league/topic-7328/page-1/?recent=124242#post=114375</link>
        <description><![CDATA[True that this rule is making the whole wildcard idea useless if something happens in 24h before the scheduled match. It will become a no-show unless the opponent agree a merc (in case of one member fail) or use of wildcard within 24 hour time.

Isnt this whole Wildcard -idea supposed to be the last straw for the team to by pass default loss?

And while they are limited I can\'t see the real use of this rule.

Of course it will mess up the other teams schedule and piss them off for being hyped up for nothing but you can get a prac from IRC within five minutes if you really need to play..]]></description>
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        <pubDate>Thu, 29 Oct 2009 12:57:23 +0100</pubDate>
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        <title>Reply to &#8220;Dualcore support... need help!&#8221;</title>
        <link>http://etf2l.org/forum/general/topic-2513/page-4/?recent=33988#post=33945</link>
        <description><![CDATA[I had the problem TF2 went down after 5-10 minutes. Just still screen and sounds were messed up.

I tried all mat_queue_mode -2 , -1 , 0, 1, 2 in configs to disable/enable dual core ability but nothing happened but then I got informed theres switch for it in the video options -&#62; advanced and that fixed it.

This might just be my luck it worked out fine and stopped crashing.

Only now I see tremendous drop in FPS like 20fps after the latest bug add.. I mean patch..

Fix it goddamnit Valve :)]]></description>
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        <pubDate>Fri, 27 Mar 2009 13:57:04 +0100</pubDate>
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