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    <title>ETF2L &#8211; Latest activity by user Anton</title>
    <link>http://etf2l.org/forum/user//</link>
    <description><![CDATA[The latest forum activity by Anton]]></description>
          <item>
        <title>Reply to &#8220;Soldier jumpmap jump_dystopia&#8221;</title>
        <link>http://etf2l.org/forum/community/topic-2799/page-1/?recent=39014#post=39014</link>
        <description><![CDATA[Yea there are some spots where you can get bad fps. Mainly because of the big open areas. I tried to optimize most of the map as best as I could. Plus there has been some problems with choke on one server. I think its because of maxed out entdata limit.

Here is a video of all the jumps completed. Played by nightman.
http://www.youtube.com/watch?v=BdyuNUQSe7A]]></description>
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        <pubDate>Sat, 11 Apr 2009 16:17:28 +0200</pubDate>
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        <title>New topic: &#8220;Soldier jumpmap jump_dystopia&#8221;</title>
        <link>http://etf2l.org/forum/community/topic-2799/page-1/?recent=39014#post=38187</link>
        <description><![CDATA[The map has 5 courses. The first course can be completed as both scout and a soldier. All in all this map is easier than my previous ones. Its a lot bigger and has much more details. The theme should be something you havent seen in tf2 before. This is first beta release.
Download and screenshots: http://www.fpsbanana.com/maps/88566

jasska]]></description>
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        <pubDate>Wed, 08 Apr 2009 23:58:51 +0200</pubDate>
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        <title>Reply to &#8220;[Contest Entry WIP] cp_outlaw (formerly mapnel)&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-1965/page-2/?recent=96057#post=34849</link>
        <description><![CDATA[Updated first post.]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=34849</guid>
        <pubDate>Mon, 30 Mar 2009 23:23:34 +0200</pubDate>
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        <title>Reply to &#8220;[Contest Entry WIP] cp_outlaw (formerly mapnel)&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-1965/page-2/?recent=96057#post=27906</link>
        <description><![CDATA[Updated to a5

Mostly new displacements
http://koti.welho.com/jhallen1/mapnel/mapnel280002.jpg
http://koti.welho.com/jhallen1/mapnel/mapnel280004.jpg
http://koti.welho.com/jhallen1/mapnel/mapnel280003.jpg
Lots of small detail tweaks
Some changes to 2nd point
http://koti.welho.com/jhallen1/mapnel/mapnel280000.jpg
http://koti.welho.com/jhallen1/mapnel/mapnel280001.jpg
Added one pillar behind 2nd point
http://koti.welho.com/jhallen1/mapnel/mapnel280005.jpg

Download link: http://koti.welho.com/jhallen1/mapnel/cp_mapnel_a5.rar]]></description>
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        <pubDate>Mon, 02 Mar 2009 17:41:25 +0100</pubDate>
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        <title>Reply to &#8220;[Contest Entry WIP] cp_outlaw (formerly mapnel)&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-1965/page-1/?recent=96057#post=25846</link>
        <description><![CDATA[Thank you all for feedback and comments.

Here are some changes Ive made for the next version.
I cut the corners from middle with rock wall. Blocked other side of that left side entrance. I decided to try rock textures from the start of dustbowl. Not sure if Im going to stick with those but it does look better than those dark cave walls I started with.
http://koti.welho.com/jhallen1/mapnel/mapnel230000.jpg

I removed some of the stuff between 2nd and final. It still needs some more scaling down. Moved 2nd CP closer to mid. The point might still be too open. 
Im still unsure how Im going to do those flanking paths from the caves.
http://koti.welho.com/jhallen1/mapnel/mapnel230001.jpg

Displaced the ground below final for easier access. Moved the whole final area little closer to middle.
http://koti.welho.com/jhallen1/mapnel/mapnel230002.jpg

Map still needs to be smaller I think. These changes only cut about 4 seconds off the time it takes to walk from first spawn to final point as a heavy. The time is less than in granary but alot more than in badlands.

It still needs a lot of work before Im even going to call it a beta. Oh and I am taking name suggestions=)]]></description>
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        <pubDate>Mon, 23 Feb 2009 18:48:19 +0100</pubDate>
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        <title>Reply to &#8220;[Contest Entry WIP] cp_outlaw (formerly mapnel)&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-1965/page-1/?recent=96057#post=23177</link>
        <description><![CDATA[Update:
http://koti.welho.com/jhallen1/mapnel/]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=23177</guid>
        <pubDate>Wed, 11 Feb 2009 18:34:04 +0100</pubDate>
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        <title>New topic: &#8220;[Contest Entry WIP] cp_outlaw (formerly mapnel)&#8221;</title>
        <link>http://etf2l.org/forum/maps/topic-1965/page-1/?recent=96057#post=22753</link>
        <description><![CDATA[Yet another contest entry. I dont have a good name for the map yet. Its very early alpha version. Tried to do some of the ideas I read from previous custom map threads on these forums.

Map download: http://koti.welho.com/jhallen1/mapnel/cp_outlaw_b1.rar

Any feedback and suggestions welcomed.

jasska]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=22753</guid>
        <pubDate>Mon, 09 Feb 2009 20:48:51 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;Spotify Invites.&#8221;</title>
        <link>http://etf2l.org/forum/off-topic/topic-1594/page-3/?recent=35867#post=17356</link>
        <description><![CDATA[jhallenb@gmail.com

thanks]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=17356</guid>
        <pubDate>Thu, 15 Jan 2009 13:51:53 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;S@W Sol&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-1553/page-1/?recent=16493#post=15905</link>
        <description><![CDATA[Great movie! Fast paced frags with music that fit in perfectly. One of the most entertaining vids out there. gj]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=15905</guid>
        <pubDate>Fri, 09 Jan 2009 18:16:40 +0100</pubDate>
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          <item>
        <title>Reply to &#8220;Crinkalicious!&#8221;</title>
        <link>http://etf2l.org/forum/movie/topic-1361/page-2/?recent=13342#post=12543</link>
        <description><![CDATA[Very nice video. Good mix of longer and shorter clips. I liked the music too.
gj]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=12543</guid>
        <pubDate>Wed, 17 Dec 2008 18:49:46 +0100</pubDate>
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        <title>New topic: &#8220;Soldier jumpmap jump_pagoda&#8221;</title>
        <link>http://etf2l.org/forum/community/topic-1300/page-1/?recent=41558#post=11546</link>
        <description><![CDATA[Hello
I thought i would post about my new jumpmap here. It might interest some of the readers of this forum. 

http://www.fpsbanana.com/maps/72833

The map has 12 levels starting from easy to hard.  If you haven\'t played soldier jumpmaps before this map, maybe its not for you. Later levels are really difficult and require some advanced jump techniques. But even if you don\'t like to play it you might enjoy the video of all the jumps completed. Played by Sayeh, w33dskill and Cube.

http://www.youtube.com/watch?v=80AD1aNRmVc

jasska]]></description>
        <guid isPermaLink="false">generator=rsdiscuss&#038;baseurl=http://etf2l.org&#038;feed=forum&#038;forum=&#038;topic=&#038;post=11546</guid>
        <pubDate>Sun, 07 Dec 2008 15:36:19 +0100</pubDate>
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