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Clips messing up in sony vegas
Created 12th October 2010 @ 15:21
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I used the tga technique and did the process of virtual dub & encoding. Now when I try to edit it in sony vegas it comes out really sketchy.
Here is the messed up clip edited in vegas;
http://www.youtube.com/watch?v=WGUTK6Wg37I
Here is the unedited mp4(bit messed up at the start);
http://www.youtube.com/watch?v=Uv047FJzsUA
How can I fix this?
use different method of rendering
Quoted from AnimaL
use different method of rendering
The clip fucks up as soon as I put it on the timeline.
Is the losless vid you got after vdubing it also like that?
This is what I do.
Record tga.
Use virtual dub with default settings
Encode with h264 (Comes out fine)
Load up vegas and as soon as I dropped the clip on the time line, it messes up.
Last edited by Spira,
Edit in vegas before you encode it..
Quoted from dellort
Edit in vegas before you encode it..
this^
So after I used virtual dub put that huge file in sony vegas and then encode?
Quoted from Spira
So after I used virtual dub put that huge file in sony vegas and then encode?
Yes, but vegas has a preview window that plays it in low quality so it isn’t as laggy to watch before encoding.
Wow this takes ages just for one clip..
Anyway what settings do I render as?
I’m gonna hijack this thread with a question. Does it really matter if I encode with lagarith or h264 for tga?
Quoted from Geten
I’m gonna hijack this thread with a question. Does it really matter if I encode with lagarith or h264 for tga?
tga = best quality, would still need losless encode
lagarith = losless, already encoded in video that u can edid if u have massive pc
h264 = why would u encode before edit?
spire, final encode doesnt matter, best quality ofc is h264
Oh, well really I meant for the final touch in mgui. If that makes any sense. But both are still doable, ja?
Spira render as uncompressed, 60 fps, and whatever resolution you recorded at. Huhy made a tutorial on how to render/encode for high quality.
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