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cp_prolands

Created 26th June 2017 @ 19:50

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Collaide

Less structured post this time, sorry. Updated to b2c. Fixed a couple of bugs including a spam angle in house.

https://www.dropbox.com/s/e5ua3uy4p25mo3r/cp_prolands_b2c.zip?dl=0

alle

vs

can u make cap time on last faster and change spire so u can stand on the ledges and shit other then that its good thx


Last edited by alle,

Collaide

for next version (b3) i’m gonna try and make it easier to cap last without changing cap time

also i haven’t heard any argument to keep the PIXELWALK on spire, so be my guest


Last edited by Collaide,

Fuxx

REMOVE

Why balancing changes when the map’s good? Look what happened to logjam, a perfectly good map until the community started demanding all sorts of pointless changes.

Don’t fix what ain’t broken I tell ya

Collaide

Quoted from Fuxx

Why balancing changes when the map’s good? Look what happened to logjam, a perfectly good map until the community started demanding all sorts of pointless changes.

Don’t fix what ain’t broken I tell ya

Judge the changes when they arrive. They’re not here yet and won’t be for a while.

alle

vs

not being able to walk behind the fence on spire is fine but please add back the small ledge near the small healthpack and ammopack xD: )

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