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[Contest Entry WIP] cp_erosion

Created 15th February 2009 @ 21:09

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ikem

it was plly deleted cuz it had cp_something in it lol thats fine

Beta 1 Release

Changed a few things but i know the lighting at the final caps are a dit dark, and they will be brighter but i dont have time to recompile today.

Further Optimazation
Change in Lighting and skybox
Added 2 buildings
Added some pillars for cover

Pics: http://s134.photobucket.com/albums/q120/ikem1223/erosion_b1/?albumview=grid

Download: http://forums.tf2maps.net/downloads.php?do=file&id=1002&act=down

Puppets

nice one but i got one question: will there only be one spawn for each team?

NervousBoy

this map looks sick! Id like to see some playtesting going on here ;)

ToRn

KÅT
SpA|com

this one is my “favorite”, at least from the look of it :)

ikem

yea 1 spawn right now.. still trying to figure out where to put the second one

wer

tfortress.no

there’s a log on the blu side thats not there on red.
the first log after u run out of the middle point

Puppets

so thats a there will be other spawns? :)

ikem

well that log isnt supposed to be there lol but yea they are there now

sorry for the pink i didnt bother compiling cubes for this test

http://i134.photobucket.com/albums/q120/ikem1223/cp_erosion_b2_test0000.jpg

shifty

Sir

Had a play about on it.

1) Spawns
2) Make last cap faster to cap

Seems a pretty solid map so far, looks nice. Just wondering how it’d playtest, was looking how it could be defended at last mainly, wondering if a team could actually defend a decent push, or i could even be wrong here and is last capable? so many different height variables to take in all around point 1/5.

destructo

cp_badgravelpit
Me likes

mb

keso

Wow this map looks really beautiful I’m impressed! :)

Jonni

[FB]

beautiful map. needs some adjustments here and there. cp_erosion is a great name for it tbh. waiting to see next version :D

ikem

changing blu a bit

i did add a forword spawn but dont have pics

but i am still working on it

http://i134.photobucket.com/albums/q120/ikem1223/cp_erosion_b2_test20007.jpg
http://i134.photobucket.com/albums/q120/ikem1223/cp_erosion_b2_test20008.jpg
http://i134.photobucket.com/albums/q120/ikem1223/cp_erosion_b2_test20009.jpg

____13____

Don’t know if it will be balanced, but it seems amazing… At least, for fun, playing there will be a blast…

ikem

Beta 2: Release

– Clips
– Signs
– Forward Spawns
– Door Fix
– Added Cover
– Distinctive Sides (Red – Wood / Blu – Steel)
– You cannot shoot though the top area w/ planks (alot better for jumping)

Download:

http://forums.tf2maps.net/downloads.php?do=file&id=1002&act=down

Pics:

http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20001.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20002.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20009.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20010.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20005.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20006.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20007.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20008.jpg
http://i134.photobucket.com/albums/q120/ikem1223/erosion_b2/cp_erosion_b20011.jpg

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