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[HUD] 7HUD

Created 7th December 2013 @ 03:51

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Sevin

Originally based off an old yA version. Hope you guys like it. Updates are typically delayed because I’m a full-time student, but I love TF2 and can’t live without this HUD anymore, so you can always expect an update at some point. You should grab 4Plug to take full advantage of the customization of this hud.

screenshots | github | group | google doc | 4plug


Last edited by Sevin,

.muku

#T4F

yeah
looks great!

will give it a try

.zero

-chess-

Awesome hud. Really love the small 3D model on the bottom left.
Nice colors and positioning on the screen.

Is there a way to make the top right text a little larger? Barely can’t read it. :)

Thnx!

Sevin

Quoted from .zero

Awesome hud. Really love the small 3D model on the bottom left.
Nice colors and positioning on the screen.

Is there a way to make the top right text a little larger? Barely can’t read it. :)

Thnx!

That’s called the killfeed and making it bigger is addressed in the readme.


Last edited by Sevin,

Sevin

Screenshots updated for v1.5

juan

adios

i like this hud and all but is there a way to make the killfeed bigger? ill use it if i can do it

edit: got it, sry for not reading


Last edited by juan,

Sevin

V2.0!

– Lowered version
– 4Plug full support: you must have the newest version for everything to work properly.
– Fixed target ID’s, medic charge related placements
– A few other small things

Screenshots updated for v2.0
GitHub page


Last edited by Sevin,

Snooki

VDOH

This hud looks really sexy, good job. I’d use it but the health and ammo font its like really cartoony in my opinion which I don’t really like, if the font was like this http://250kb.de/u/130604/p/cW6q5T0qQhxs.png (without the box in your hud) but a bit smaller then I would deffinitely use it. If it’s possible, how could I do it? I’m really bad at HUD editing ;_;


Last edited by Snooki,

Sevin

v2.1!

– New BP UI!
– Collectors colors fix in BP

GitHub
New screenies!


Last edited by Sevin,

Sevin

v3 of Fog’s crosshairs integrated!

GitHub

Sevin

v3.0!

– v3 of Fog’s crosshairs integrated
– Fixed low ammo BG not showing!
– Fixed lower chat covering 3D model
– Fixed metal value clipping on Macs
– Fixed 6v6 scoreboard ping
– Fixed purple and black checkered box in lower-right hand corner on Windows!

GitHub

Sevin

v4!

– Total MvM revamp!
– Inspect panels (spec + in-game) moved right
– Added new font for many menus
– Added option to press “e” to get past MOTD and map info dialog
– Minor color alterations
– Fixed low ammo BG not going away and positioning
– Bunch of random placement fixes
– Revamped scoreboard and background options!
– More 3D model positions!

4:3 resolution fixes, tournament mode enhancements on the way in the next update. Oh, and if I haven’t gone over it too much already, you really need 4Plug to use the extra options like changing the HUD’s positioning, changing the position of the 3D model, scoreboard backgrounds etc.

GitHub


Last edited by Sevin,

Snooki

VDOH

Does it need to be updated? Removed the hud for a moment and started TF2 and could see items name and desc but I put it back and now I can’t so yeah

Sevin

v4.01!

– Giant building progress bars for engi (from omni)
– New chat scheme! (from xetsog)
– 4:3 version!
– Orange stat bars
– Fixed engineer panel moving up behind chat while in spectate/dead
– Ammo alignments tweaked again
– Adjusted zpos of HP BG and matched ammo and HP BG’s colors
– FINALLY FIXED THE DAMN LABELS ABOVE THE PLAYER LISTS ON THE SCOREBOARD
– Made some fonts more readable
– Added 7HUD version number at top left of menu
– Arena display adjusted
– Tournament mode update
– New, more traditional winpanels (essentially from omp)
– More random placement fixes
– Most buttons rounded
– Feb. 7, 2014 patch support
– Deleted 3 mgb’s worth of unneeded files (praise god hallelujah)

GitHub
Had a lot of problems with the Windows GitHub again, sorry for the late update :(


Last edited by Sevin,

Julle

So, here’s me playing some casual demoknight, when suddenly:

http://imgur.com/kltlUNi

For some peculiar reason, the demoman charge meter is the teleport charge meter. I tried hud_reloadscheme at this point, it made no difference whatsoever.


Last edited by Julle,

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