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Demo nerf and new weapons (Smissmas)

Created 23rd December 2014 @ 02:07

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kindred

myx
SDCK!

Quoted from roban

Seems that using -dxlevel 81 now makes all maps look like this
http://i.imgur.com/7MgcQrG.jpg

I dont know whats the reason for that to happen but it has happened sometimes when playing some map on local server. Now with -dxlevel 81 this should work on all servers, or at least from what I tested from joining one Valve pub. Personally I find these graphics a bit more clear than the normal.

mat_fullbright 1

usually sv_cheats protected but seems to be forced on

kaidus

7
WiK?

Long range stickies can now do 80+. Ty for buff valve.

Edit: 95+


Last edited by kaidus,

ondkaja

IKEA

Quoted from kaidus

Long range stickies can now do 80+. Ty for buff valve.

Edit: 95+

volvo pls

MARS^

(ETF2L Donator)
ANIMA
Nein

This is much better than I expected and NOT mid-season. Kudos, Valve!

fkp

some people sayin’ that demo jumps are fucked now.

doks

awwwwwwwwwww yissssssssssssss mother fucking constant pipe damage

alle

vs

rip demo jumping

Demo changes sound really nice to be honest, not sure how they play but yeah.

Also loose cannon buff????

Tuffy

pd!

Loch n load is even more op than before, new shotgun is a joke, new grenade launcher is the same as the vanilla one, but rolling don’t roll, and the new stickylauncher is op and soo funny to play with in pub.

jx53

Quoted from alle

rip demo jumping

I don’t understand. It feels odd, but what exactly makes it strange now?

Bona

PMW

Quoted from jx53

[…]
I don’t understand. It feels odd, but what exactly makes it strange now?

The radius, it doesn’t push as much as it used to.

Fuxx

REMOVE

I can still do the kaidus process rollout, jumps aren’t broken

fraac

JOHN
CENATION

I like the nerf, it feels like you’re only missing ones you didn’t deserve. Lack of distance penalty is messed up.

tobs

LIDL

Quoted from alle

rip demo jumping

stickey jumper? is that thing affected too?

Bona

PMW

Quoted from Fuxx

I can still do the kaidus process rollout, jumps aren’t broken

We’re talking speedrun jumping here, it largely affects airpogo.

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