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PoV-Record [2.0.5] Working again

Created 26th September 2009 @ 12:25

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Retsh0ck

32erz
2strong

Thanks alot for updating it :)

huhystah

Quoted from Retsh0ck

Thanks alot for updating it :)

shalom

Retsh0ck

32erz
2strong

Quoted from huhystah

[…]
shalom

ben zonaa

punct

Do be
Rambase.ro

Quoted from Retsh0ck

Thanks alot for updating it :)

Enef

fest
#wubafan

Me and a few others i know have downloaded and installed the new version (2.0.3) but it doesn’t seem to be loading the plugin on launch or working during the game?

any ideas what it could be? everything is where it should be :s

Orange

KORE
element //

Quoted from Enef

Me and a few others i know have downloaded and installed the new version (2.0.3) but it doesn’t seem to be loading the plugin on launch or working during the game?

any ideas what it could be? everything is where it should be :s

can you check PREC.dll hash?
CRC32: 20F1C6FF
MD5: 10B44CDFFD74EC9B6FF9E40B3037A318
SHA-1: DEE9AB3C8F8C5B45FB0015D36C5647EC3273E4C3

Enef

fest
#wubafan

Not really sure how to do that, if you can point out how to check it i would be happy to :)

auki

T4F

http://tinyurl.com/5r6qjdh


Last edited by Buffalo Bill,

hapha

Was prec_mode 4 removed? I had a look on the about but its pretty outdated now. Sorry if this is old news but I only recently needed this function. Also, thanks for the continued support Orange.

Orange

KORE
element //

Quoted from hapha

Was prec_mode 4 removed? I had a look on the about but its pretty outdated now. Sorry if this is old news but I only recently needed this function. Also, thanks for the continued support Orange.

It’s removed.
You can play on servers with “Replay system”.

octochris

(0v0)

Here’s a bug I encountered:

– Load cp_gravelpit or any other stopwatch map
– Load etf2l config
– Set mp_maxrounds 2
– After the first A/D, mp_tournament will reset
– Type mp_switchteams in console
– The round will start, but P-REC will start and then immediately stop recording (a demo is produced, but it contains less than 1 second of data).

Hopefully this can be patched in 2.0.4 so that people can use mp_maxrounds. Thanks :)


Last edited by octochris,

Orange

KORE
element //

oops


Last edited by Orange,

Rinta

Doesn’t crash anything for me, but TF2 now takes its own screenshot along with PRec (you know, this camera sound and a little picture in bottom right corner) which is a bit annoying.


Last edited by Rinta,

znarkeluff

SStina
[α]

Quoted from Rinta

Doesn’t crash anything for me, but TF2 now takes its own screenshot along with PRec (you know, this camera sound and a little picture in bottom right corner) which is a bit annoying.

You can turn that automatic screenshot thingy off under adv. options I think.

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