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How to remove Soundscapes from maps

Created 7th November 2013 @ 17:32

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VinuJ

Quoted from Alfie

[…]
all it removes are background map noises. footsteps, gunshots, pickups etc are not background noises. it is just removing atmospheric sounds, nothing useful.

ok thanks a lot :)

TurboTabs

(Classy)
Op4

Heres a list of things it would affect to be more specific. https://developer.valvesoftware.com/wiki/List_of_TF2_Soundscapes

mhwk

wookie
VDOH

So is anybody actually using it? Would like to hear official etf2l admins decision if it either is or is not legit.

Alfie

(ETF2L Donator)
bobs

Quoted from mhwk

So is anybody actually using it? Would like to hear official etf2l admins decision if it either is or is not legit.

I think it’s comparable to enabling/disabling ragdolls. The result is so negligible that it comes down to personal preference.

doks

Legit. Shall use. Thanks

stabby stabby

Seems Valve fixed/broke this in the Smissmas update :(

ondkaja

IKEA

Still works for me

stabby stabby

Quoted from ondkaja

Still works for me

interesting. I’ll try reinstalling it–thanks!

unu

This shit is so nice. Such silence.

Bucake

so glad i found this

stabby stabby

The .wav => .mp3 update broke this :(

Any chance of a fix, please?

Disquse

Quoted from stabby stabby

The .wav => .mp3 update broke this :(

Any chance of a fix, please?

It’s working for me too…
But I can try to fix it. Maybe you installed some sound mods?

ondkaja

IKEA

Yes, it still works. However, it only deletes soundscapes, any other sounds are not affected by this addon. For example, the wind breeze on Gullywash is not a soundscape but a local (normal) sound. Make sure it’s properly installed.

AnAkkk

Quoted from CanFo

Why does this work? Shouldn’t sv_pure 2 take care of any custom sound files?

It’s supposed to be blocked by sv_pure 2, it’s just something which was broken with the steampipe update when they modified sv_pure, it no longer enforces the default files correctly.


Last edited by AnAkkk,

ondkaja

IKEA

Quoted from AnAkkk

[…]

It’s supposed to be blocked by sv_pure 2, it’s just something which was broken with the steampipe update when they modified sv_pure, it no longer enforces the default files correctly.

Actually this has worked since before the Steampipe update, these files were never checked by sv_pure.

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