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F2's SourceMod plugins / Accuracy/MedicStats

Created 1st November 2013 @ 20:24

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F2

Vintage
-chess-

Remember to update your servers to SourceMod 1.7.3-git5217!

supstats2 v2.2.3
– Fixed bugs introduced by Gun Mettle update

MedicStats v1.3.3
– Fixed bugs introduced by Gun Mettle update

F2

Vintage
-chess-

Time for some maintenance releases!

LogsTF v2.3.0
– Added support for SteamTools as an alternative for cURL
– Better error handling
– Support for new ready-up behaviour

AFK v1.1.0
– Fixed blinking text
– AFK time is more fine-grained
– Support for new ready-up behaviour

ClassWarning v1.1.0
– Now also works when configs are in /custom/ folder
– Support for new ready-up behaviour

WaitForSTV v1.1.0
– Automatically sets tv_delaymapchange_protect to 0… If you want to use tv_delaymapchange_protect, then you should remove this plugin.
– Support for new ready-up behaviour

RecordSTV v1.1.1
– Support for new ready-up behaviour

Shrapnel

I’m trying to get MedicStats & SupStats2 to work with an old version of TF2/MetaMod/Sourcemod and failing.

TF2 1.1.4.1
SourceMod 1.3.6
Metamod 1.8.5

Errors :

[SM] Unable to load plugin “medicstats.smx”: Native “IsClientSourceTV” was not found
[SM] Unable to load plugin “supstats2.smx”: Required extension “SDKHooks” file(“sdkhooks.ext”) not running

I know this is likely a totally unsupported thing to be doing, but if anyone has an ideas how I might get it working I’d be very grateful :)
Are there older versions of the .smx files anywhere?
Would I have any chance of success tinkering with the source code in sourcemod sdk?

Cheers

F2

Vintage
-chess-

SourceMod 1.3.6 is from 2010.
These plugins are from 2013.
There is no way to make them work on such an old version of SM.

However, if you’re mainly looking for damage stats and healing stats, then I might be able to make a simple plugin that is compatible with SourceMod 1.3.6. However, I can’t test it myself, so you would need to assist in some trial-and-error. Chat me up on Steam.

F2

Vintage
-chess-

SupStats2 v2.3.0
– Fixed skinned mediguns being logged as ‘unknown’
– Fixed skinned weapons being logged as ‘unknown’
– Added accuracy for revolver

GDEabarod

5g

How does SupStats work?

F2

Vintage
-chess-

Quoted from GDEabarod

How does SupStats work?

It logs additional statistics into the .log file that is already generated when you have sv_log set to 1.

If you want to know its inner workings, you can look at the source code.

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