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Transparent Viewmodels/FOV Changer (Client Plugin)

Created 31st December 2011 @ 00:35

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Mors Immortalis

KoP!?

Quoted from Dr-GimpfeN

http://www.youtube.com/watch?v=5fygdPaDh9c&feature=player_embedded
can i pls get a plugin for this?

just wait

konr

Cheers. The LOD thing is excellent <3

droso

o/

Quoted from broesel

[…]

Script. pfft. All it takes is this:

bind MOUSE5 "incrementvar fov_desired 30 90 60" for zooming
bind MOUSE5 "incrementvar fov_desired 90 150 60" for wallhack
bind MOUSE5 "incrementvar fov_desired 30 150 60" for a zoom -> normal -> wh cycle

:) :) :) :) :) :) :) :)

Thanks.

cmd

(ETF2L Donator)
LEGO

Oh boy.
I was hoping it wouldn’t come to this…

Wolf :D

PStM
DStS

Quoted from Sketch

so try hard

n00ne

tf2 is dead

Rdios

REVERTO

Quoted from n00ne

tf2 is dead

you are dead!

slate

(ETF2L Donator)
AMG

Quoted from broesel

[…]

Script. pfft. All it takes is this:

bind MOUSE5 "incrementvar fov_desired 30 90 60" for zooming
bind MOUSE5 "incrementvar fov_desired 90 150 60" for wallhack
bind MOUSE5 "incrementvar fov_desired 30 150 60" for a zoom -> normal -> wh cycle

:) :) :) :) :) :) :) :)

for actual zooming I’d do something like this instead:

alias +fov_zoom “fov_desired ZOOMFOV ;sensitivity ZOOMSENS”
alias -fov_zoom “fov_desired NORMALFOV; sensitivity NORMALSENS”

to have the zoomsens “feel” like your “normal” sens you calculate liek this:

k = arctan[ 0.75 * tan[ZOOMFOV° /2] ] / arctan[ 0.75 * tan[NORMALFOV°/2] ]
ZOOMSENS = NORMALSENS * k

Example:
NORMALSENS=3
ZOOMFOV=40
NORMALFOV=100

k = arctan[ 0.75 * tan[40° /2] ] / arctan[ 0.75 * tan[100°/2] ]
k= 0.3654

ZOOMSENS = 3 * 0.3654
ZOOMSENS = 1.0962

alias +fov_zoom “fov_desired 40 ;sensitivity 1.0962”
alias -fov_zoom “fov_desired 100; sensitivity 3”
bind mouseX “+fov_zoom”

EDIT: http://www.wolframalpha.com can be used for the calculating part, make sure you put the FOVs as degrees ° (i.e. 100°).

AnAkkk

365 downloads so far.

luzik

Suoli
moog

Quoted from slate

[…]

for actual zooming I’d do something like this instead:

alias +fov_zoom “fov_desired ZOOMFOV ;sensitivity ZOOMSENS”
alias -fov_zoom “fov_desired NORMALFOV; sensitivity NORMALSENS”

to have the zoomsens “feel” like your “normal” sens you calculate liek this:

k = arctan[ 0.75 * tan[ZOOMFOV° /2] ] / arctan[ 0.75 * tan[NORMALFOV°/2] ]
ZOOMSENS = NORMALSENS * k

Example:
NORMALSENS=3
ZOOMFOV=40
NORMALFOV=100

k = arctan[ 0.75 * tan[40° /2] ] / arctan[ 0.75 * tan[100°/2] ]
k= 0.3654

ZOOMSENS = 3 * 0.3654
ZOOMSENS = 1.0962

alias +fov_zoom “fov_desired 40 ;sensitivity 1.0962”
alias -fov_zoom “fov_desired 100; sensitivity 3”
bind mouseX “+fov_zoom”

EDIT: http://www.wolframalpha.com can be used for the calculating part, make sure you put the FOVs as degrees ° (i.e. 100°).

I did that by just testing around on localhost to get my sniper rifle scope ambassador.

AnAkkk

Does anyone want railgun tracers? :p

Mike

TEZC

Quoted from AnAkkk

Does anyone want railgun tracers? :p

YES PLEASE <3

Forsak3n

S

http://www.youtube.com/watch?v=6oaGIzONARs and this, please.

lolage

TSPAG

How about projectiles shooting from the middle?

AnAkkk

Quoted from lolage

How about projectiles shooting from the middle?

The server decides where the projectiles are shot from.

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