Logjam Cup powered by serveme.tf: Reminders (IMPORTANT)

Date September 14, 2014

Some quick reminders for the teams participating in the logjam cup to ensure everything goes smoothly.

1) DISABLE P-REC or your hl2.exe will CRASH.
Ever since the new update p-rec crashes the game,so make sure to either disable it via the console (the command is prec_mode 0) or delete it from your tf2 folder completly (C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\custom_stuff\addons\>>>PREC FILES<<<)

2) Record demos
Since using p-rec is out of the question you’ll most likely have to record the demos manually. Recording pov demos for each map is still mandatory.
In case you don’t know how to do that:

Open your console and type in record demoname (the “demoname” part is just the name of your demo file later)
– When you’re done type stop. If you did it correctly it should show you that the demo was completed
– If you’re ever asked to provide the demo you can find it in the following directory: C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf

3) Execute the right config and take the necessary screenshots
The standard config for any 5cp map is etf2l_6v6_5cp. If you’re running your own server and don’t have it yet you can download it here.
As for any competition on ETF2L you’re required to take status screenshots before every match (and when changing players) aswell as scoreboard screenshots at the end of the map.

4) Play the matches and submit results on time
The schedule for this cup is very tight. We can’t be lenient with time losses so make sure to stick to the deadlines given to you.
To recap all our time-relevant rules:

– Make sure to contact the leader of each team that you’re going against beforehand to work out agreements on mercs and the server you want to play on.
Record each agreement on the matchpage comments as we will use those for evidence in case there’s a dispute.

– You have up to 15 mins after the scheduled match time to enter the server and ready up to play the match (in 6v6 we require a minimum of 5 players ready per team to start the match)
If a team fails to be ready in the required time window the match will be defaulted in favor of their opponents.
To claim a default win contact an admin via our support page.
Type something along the lines of “!admin logjam cup def win” (without the “) so we can handle your request as quickly as possible.
If neither team is able to play  in the required time window the match in question will be nullified and coinflipped.

– You have until Sunday,September 14th 23:00 CEST to submit the results for every match played during the group stage.
If the results of a match haven’t been submitted before that deadline the match in question will be nullified.

5) Mercs
Every merc has to be registered on etf2l with his/her steam account linked to the profile.
Your default merc ,as in one merc that you don’t need your opponents approval for, can’t be more experienced/skilled than your team overall (e.g. a div 6 experienced team can’t use a div 3 player as default merc).
If you don’t know your teams experience or whether or not the player you want to use as def merc is too experienced you can contact an admin and we will clear that up for you.
You can use up to two mercs if your opponent agrees.
In the case of your opponent approving a merc he/she can have any experience and will be allowed to play for you (e.g. if you’re a div 6 team and your opponent allows a div 3 merc you can use him/her).
Unverified players on a teams roster count as mercs.

 

If you have any questions or if something remains unclear don’t hesitate to contact us

3 Comments

  1. arnold said:

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    good info!!

  2. Leo said:

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    ñýíêñ çà èíôó!!

  3. Lyle said:

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    tnx!